Posts Tagged ‘Action’

Retro Review: Alex Kidd in Shinobi World

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A game that features Alex Kidd and Shinobi in the same title, but does these two franchises appear in the game as well? Is this game a hybrid or a completely new one? (If you don’t remember those games, read the Alex Kidd in Miracle World and the Shinobi reviews). Well, let’s start by explaining the story of Alex Kidd in Shinobi World.

In this game, the objective of Alex Kidd is to rescue his girlfriend that has been kidnapped by the evil ninja called Hanzo, which is also the name of the villain in Shinobi. The fact that Alex has to rescue someone is the only thing in common with Miracle World and Shinobi plots, meaning that this is a new story, although similar, it is not directly based on those games.

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Retro Review: Alex Kidd in Miracle World

Click here to read Retro Review: Alex Kidd in Miracle World

Let’s start this year with a retro review of the probably most famous Master System game: Alex Kidd in Miracle World. This is a classic 8 bit platformer where the player controls Alex Kidd, who is on a quest to free his home country, Radaxian, from clutches of the evil Janken.

At a first glance, the game appears to be just like any other one in its genre: the objective is to reach the end of the level, enemies move in predefined patterns and jumps have to be timed to avoid pitfalls, gaps, and other hazards. All similarities stop there. Alex Kidd in Miracle World has much more gameplay depth than a standard platformer.

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Retro Review: Shinobi (SMS)

Click here to read Retro Review: Shinobi (SMS)

Shinobi is an action game released by Sega in 1987. In this game, the player has to control a ninja called Joe Musashi, which receives a mission to rescue children hold as hostage by the ‘Ring Five’ terrorist organization. The game was originally released in the Arcades, and later ported to Sega’s 8 bit home console back in 1988.

The Master System version is much more slower and the action more paced than it’s arcade counterpart, but that doesn’t make the game any easier. In fact, the difficulty is the first thing one notices while playing Shinobi. The learning curve is steep and the game is ruthless: your timing has to be almost perfect to defeat the enemies on the screen or just avoid getting hit by bullets, boomerangs and other enemy attacks. The Bonus Stages are also very hard but can give Joe a new spell to aid him. It is a hard game even for the 1988 standards.

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